I did not want to optimize a representation before understanding what I was optimizing.
Gaussian Splatting is attractive because it can reconstruct detailed scenes and use an explicit set of Gaussians for rendering. NeRF uses a different, implicit neural representation. Rather than assuming one was better, I set up a controlled comparison under a fixed nominal optimization budget.
The question was narrow: under the same data parser, held-out split, image scale, camera treatment, and 5K iteration count, how would the two representations differ in held-out reconstruction quality?


